art – Gaming Master https://gaming.vmondeika.com Get daily gaming updates with us Fri, 19 Jun 2026 01:07:34 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 Grand Theft Auto VI preorders live from June 25th – cover art revealed https://gaming.vmondeika.com/grand-theft-auto-vi-preorders-live-from-june-25th-cover-art-revealed/ https://gaming.vmondeika.com/grand-theft-auto-vi-preorders-live-from-june-25th-cover-art-revealed/#respond Fri, 19 Jun 2026 01:07:34 +0000 https://gaming.vmondeika.com/grand-theft-auto-vi-preorders-live-from-june-25th-cover-art-revealed/

Rockstar Games has announced that the Grand Theft Auto VI pre-orders will be available from June 25th on PS5 & Xbox Series XS. Rockstar Games also revealed the official cover art for Grand Theft Auto VI, which you can see below. At the moment, details around pricing has not been confirmed by Rockstar and we probably won’t know the price until next week.

GTA 6 had previously been set for launch on 26th May 2026, and while this was the first firm date that we had for launch from Take Two and Rockstar, it had come after the better part of a year of Take Two execs assuring that the game was going to launch in 2025. However it was GTA 6 delayed again to November 2026, with the confirmed release date now being November 19th.

Grand Theft Auto VI will take us all back to Vice City for Rockstar’s latest crime story, featuring Lucia, the series’ first female protagonist, who’s coming fresh out of prison, and Jason, who works with the local drugrunners after quitting the army.

The trailers have shown off the modern day setting in the fictionalised state of Leonida, with a handful of things like social media influence and excesses feeding into the atmosphere, though that won’t stop there being plenty of iconic classic cars and inspirations from the breadth of American culture in the South East of the country and Florida in particular. From packed beaches to going across the swamps on hover craft, and partying at the tops of skyscrapers, there’s also jokes thrown into the trailer about battling crocodiles in back garden swimming pools, “Floridaman” antics – Leonidaman in the game – and plenty more.

Source: Rockstar Games

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Star Fox 64 Art Director Says Remake’s Visuals “Bring Tears To My Eyes” https://gaming.vmondeika.com/star-fox-64-art-director-says-remakes-visuals-bring-tears-to-my-eyes/ https://gaming.vmondeika.com/star-fox-64-art-director-says-remakes-visuals-bring-tears-to-my-eyes/#respond Fri, 12 Jun 2026 11:13:16 +0000 https://gaming.vmondeika.com/star-fox-64-art-director-says-remakes-visuals-bring-tears-to-my-eyes/
Star Fox
Image: Nintendo

If you’ve played the Star Fox demo on Switch 2, then you’ll know that it’s an absolute visual feast, updating the N64 original to a degree we simply never thought possible (ball’s in your court now, Ocarina).

One person who’s been open about how much the update has impacted him is none other than Takaya Imamura, the art director for Star Fox 64 and the developer largely responsible for the series’ overall presentation.

Speaking on X, Imamura-san explained how the N64’s limited hardware made it difficult to convey the differences between pre-rendered graphics and real-time CG at the time. As such, he says that the improved visuals for the Switch 2 version “brings tears to my eyes”.

Here’s what he had to say (machine translated):

“Back in the Nintendo 64 days, it was a struggle to get people to understand the difference between pre-rendered graphics and real-time CG. Many people thought the beautiful cutscenes on the PlayStation were simply a reflection of the console’s capabilities.

“That’s why, with Star Fox 64, we aimed to create demo scenes and presentations that were just as impressive as pre-rendered graphics, while still pursuing the unique appeal of real-time graphics. In that sense, the improvements in graphics this time around really bring tears to my eyes.”

Previously, Imamura-san stated that although he likes the design of Fox McCloud in the new game, he personally prefers the movie version. No, there’s no Star Fox Movie – as a reminder, the character actually crops up in The Super Mario Galaxy Movie; a surprise Nintendo itself revealed prior to its release with an official poster.

Even if you’ve yet to play the demo, hopefully the trailers and footage so far has demonstrated just how much of an upgrade this is. In terms of gameplay, it’s largely the same experience that we all went through back in 1997, though some additional content has been added to beef up the overall package.

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