happen – Gaming Master https://gaming.vmondeika.com Get daily gaming updates with us Sun, 14 Jun 2026 10:10:56 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.2 Vanillaware seemingly want their other games on PC too, but if you want that to happen, talk to their publishers https://gaming.vmondeika.com/vanillaware-seemingly-want-their-other-games-on-pc-too-but-if-you-want-that-to-happen-talk-to-their-publishers/ https://gaming.vmondeika.com/vanillaware-seemingly-want-their-other-games-on-pc-too-but-if-you-want-that-to-happen-talk-to-their-publishers/#respond Sun, 14 Jun 2026 10:10:56 +0000 https://gaming.vmondeika.com/vanillaware-seemingly-want-their-other-games-on-pc-too-but-if-you-want-that-to-happen-talk-to-their-publishers/


Vanillaware might not be a household name to some of you, but it’s got a library that hangs up there with the best of them. Odin Sphere, Dragon’s Crown, 13 Sentinels: Aegis Rim, all games that I have seen their biggest supports plead for you to play them on sites like Dwitter and Bluesky. Only problem for us lot is that none of them are on PC. Well, most of them, as just this week it was announced that one of their earlier titles Muramasa: The Demon Blade will finally be coming to PC. And, as it seemingly turns out, Vanillaware would like more of their games to be made available on PC… it’s just not up to them.


Author and founder of indie game festival BitSummit James Mielke took to Bluesky to share word from Vanillaware founder George Kamitani about the studio’s interest in further PC ports. “Glad to see Muramasa coming to PC,” Mielke wrote, continuing, “I asked Vanillaware’s George Kamitani why he hasn’t put his other games on PC and he said he totally wants to, but it’s up to the publisher to finance the ports. So if you want 13 Sentinels, Dragon’s Crown, Unicorn Overlord, Odin Sphere etc. on PC, make some noise.”


This did cause some confusion for some, as Atlus, who published Unicorn Overlord, said that their agreement with Vanillaware meant that only a console release was planned. In turn, this led some to believe that Vanillaware didn’t want their games on PC. One user on Bluesky responded to Mielke regarding this, with Mielke explaining that “the reports were wrong,” about Vanillaware not wanting PC ports.


Whether any of the aforementioned games get a PC port in the future does now seemingly come down to enough people causing a bit of a fuss to make it happen. Maybe don’t tag the publishers in question on your social media of choice with expletives or anything, but a friendly email might do the trick. I know I’d certainly like to see 13 Sentinel’s gorgeous art in particular up on my monitor, so, hop to it you lot.

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Google built an AI that can see football plays before they happen https://gaming.vmondeika.com/google-built-an-ai-that-can-see-football-plays-before-they-happen/ https://gaming.vmondeika.com/google-built-an-ai-that-can-see-football-plays-before-they-happen/#respond Fri, 12 Jun 2026 00:37:10 +0000 https://gaming.vmondeika.com/google-built-an-ai-that-can-see-football-plays-before-they-happen/ [ad_1]

Football managers spend countless hours analyzing corners, free kicks, and player positioning in search of tiny competitive advantages. Google DeepMind believes artificial intelligence can make that process significantly faster, and its latest project, TacticAI, is designed to do exactly that. TacticAI is a football-specific AI assistant capable of modeling player movement, forecasting future play dynamics, and even recommending tactical adjustments for corner kicks. One of its standout abilities is predicting player trajectories up to eight seconds into the future using only broadcast-style visual data.

TacticAI was built with Liverpool FC and validated by football experts

Unlike general AI models, TacticAI focuses specifically on football tactics. Using geometric deep learning, the system analyzes the positions and interactions of players during corner kicks before generating predictions about what could happen next and suggesting alternative player arrangements that may improve outcomes.

Perhaps more importantly, the model wasn’t just tested in a lab. Google says its usefulness was evaluated through a qualitative study with football experts at Liverpool FC, who compared the AI’s recommendations against real match scenarios. According to the published research, experts preferred TacticAI’s suggested tactical setups 90 percent of the time over the original match configurations, highlighting the system’s practical value rather than just its statistical performance.

The benchmarking results are equally impressive. TacticAI outperformed existing baseline models in predicting both the likely receiver of a corner kick and whether a shot would occur afterward, while also generating realistic alternative player layouts that closely resembled genuine professional match situations.

This could be much bigger than football

The research is already moving beyond the lab. Google DeepMind has now announced a partnership with Brazilian football club Palmeiras, making it the first team to meaningfully build on TacticAI to simulate on-field scenarios and predict open-play dynamics up to eight seconds in advance. If successful, it could mark the beginning of AI becoming a genuine tactical assistant on the sidelines, not just another analytics tool running in the background.

We’re teaming up @Palmeiras, the first football club to meaningfully build upon TacticAI: our AI system that can help simulate field scenarios and predict open play dynamics up to 8 seconds in advance. ⚽ pic.twitter.com/M3Krejk9Er

— Google DeepMind (@GoogleDeepMind) June 11, 2026

What’s more, is that the underlying technology has applications far beyond sports. Similar predictive models could one day assist autonomous robots, traffic systems, logistics planning, or any environment where understanding and forecasting coordinated movement is critical. And perhaps that’s the most fascinating part of TacticAI. On the surface, it looks like an AI built to help coaches win football matches. Underneath, it may be quietly laying the groundwork for machines that understand and anticipate complex real-world interactions before they unfold.

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Google DeepMind’s TacticAI can predict football plays 8 seconds before they happen. Palmeiras is using it first. https://gaming.vmondeika.com/google-deepminds-tacticai-can-predict-football-plays-8-seconds-before-they-happen-palmeiras-is-using-it-first/ https://gaming.vmondeika.com/google-deepminds-tacticai-can-predict-football-plays-8-seconds-before-they-happen-palmeiras-is-using-it-first/#respond Thu, 11 Jun 2026 23:18:44 +0000 https://gaming.vmondeika.com/google-deepminds-tacticai-can-predict-football-plays-8-seconds-before-they-happen-palmeiras-is-using-it-first/ [ad_1]

TL;DR

Google’s TacticAI predicts football plays 8 seconds ahead. Liverpool experts preferred its tactics 90% of the time. Palmeiras is the first club using it in live play.

Google DeepMind built an AI that can predict football plays before they happen. TacticAI uses geometric deep learning to model player movement, forecast dynamics up to eight seconds into the future, and recommend tactical adjustments, all from broadcast-style visual data. Brazilian club Palmeiras is the first to use it for live open-play analysis.

The system was originally developed with Liverpool FC and validated through a qualitative study with the club’s football experts. They compared TacticAI’s recommended tactical setups against real match configurations. The experts preferred the AI’s suggestions 90% of the time. The published research, in Nature Communications, showed TacticAI also outperformed existing models in predicting corner kick receivers and whether a shot would follow.

The Palmeiras partnership, announced at Google’s Brasil event on June 10, marks a significant step. TacticAI was previously limited to set-piece analysis, specifically corner kicks. Palmeiras is the first club to use it for open-play dynamics. The club’s data science team uses a drag-and-drop interface to virtually reposition players and observe how changes affect the collective behaviour of both their team and the opponent.

That means a coach can ask: what happens if we push the left back five metres higher? TacticAI simulates the downstream effect on the entire defensive structure. It quantifies tactical options that were previously gut feeling. Google also partnered with Brazil’s football confederation CBF to use AI in World Cup preparation.

The underlying technology has applications well beyond sport. Predicting coordinated movement from visual data is the same problem autonomous robots, traffic systems, and logistics planners need to solve. TacticAI’s geometric deep learning approach, which treats players as nodes in a dynamic graph and models their spatial relationships, is architecturally closer to physical AI systems than to a standard language model.

Football has been slower than other sports to adopt AI-driven tactics. Baseball has Statcast. Basketball has Second Spectrum. Football’s continuous, 22-player dynamics make it harder to model. TacticAI’s 90% expert preference rate suggests the gap is closing, and the growing role of AI in professional sport is moving from analytics in the background to tactical recommendations on the sideline.

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