massive – Gaming Master https://gaming.vmondeika.com Get daily gaming updates with us Sun, 14 Jun 2026 13:10:40 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.2 Samsung’s next Ultra watch may be getting a massive battery glow-up https://gaming.vmondeika.com/samsungs-next-ultra-watch-may-be-getting-a-massive-battery-glow-up/ https://gaming.vmondeika.com/samsungs-next-ultra-watch-may-be-getting-a-massive-battery-glow-up/#respond Sun, 14 Jun 2026 13:10:40 +0000 https://gaming.vmondeika.com/samsungs-next-ultra-watch-may-be-getting-a-massive-battery-glow-up/ [ad_1]

Samsung’s next Galaxy Watch Ultra could bring the battery upgrade many users have been waiting for. The Galaxy Watch Ultra 2 is expected to launch in the coming weeks, and a new report suggests it may arrive with a much larger battery than the 2024 and 2025 models.

According to SamMobile, the Galaxy Watch Ultra 2 will use a battery with a rated capacity of 784mAh. Samsung could market this as an 800mAh typical capacity, which would make it around 35% larger than the 590mAh battery used in the current Galaxy Watch Ultra models.

A bigger battery could push the Ultra closer to three days

Samsung currently claims up to two days of battery life on the Galaxy Watch Ultra when users rely on features such as GPS training mode. If the reported battery upgrade is accurate, the Watch Ultra 2 could get much closer to three days of regular use, depending on display settings, workout tracking, cellular use, and health monitoring.

The battery may not be the only efficiency upgrade. The smartwatch is also rumored to use Qualcomm’s Snapdragon Wear Elite chip instead of Samsung’s Exynos W1000, which could help stretch runtime further.

5G support could complicate the battery gains

Another reported change is 5G support. Previous leaks have suggested that Samsung is preparing a 5G version of the Galaxy Watch Ultra 2, though availability may initially be limited to markets such as the US and South Korea.

That upgrade could make the watch more capable away from a phone, but it may also affect battery life. Until Samsung announces the device, it is unclear how much of the larger battery will be used to offset 5G power demands. Samsung is also likely to base the Watch Ultra 2’s software on Wear OS 7, which Google recently unveiled at I/O 2026.

The Galaxy Watch Ultra 2 is expected to debut alongside Samsung’s next foldables, which are rumored to arrive in July 2026. So, it looks like we may not have to wait long to find out whether Samsung’s next Ultra watch really delivers the battery jump suggested by the latest reports.

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The Nintendo Switch 2’s latest discourse asks an important question: will your grandparents notice a massive number two right under their noses? https://gaming.vmondeika.com/the-nintendo-switch-2s-latest-discourse-asks-an-important-question-will-your-grandparents-notice-a-massive-number-two-right-under-their-noses/ https://gaming.vmondeika.com/the-nintendo-switch-2s-latest-discourse-asks-an-important-question-will-your-grandparents-notice-a-massive-number-two-right-under-their-noses/#respond Fri, 12 Jun 2026 04:21:07 +0000 https://gaming.vmondeika.com/the-nintendo-switch-2s-latest-discourse-asks-an-important-question-will-your-grandparents-notice-a-massive-number-two-right-under-their-noses/

You. You’ve asked an elderly or non-gaming person to buy you either games or a console before, right? Well, the Nintendo Switch 2’s latest discourse is all about whether doing that with Ninty’s latest hardware is likely to result in you accidentally getting an OG Switch instead.

Yep, people are fiercely debating whether a box having a fairly big number two on it next to the words ‘Nintendo Switch’ is enough to stop it being mixed up with another box that doesn’t have a two on it, but does also say ‘Nintendo Switch’. This is important, please stop rolling your eyes.

The chatter about this kicked off yesterday thanks to a tweet from YouTuber BeatEmUps, who shared a picture of Switch 2 box next to the classic Switch box, and declared that they reckon two are “far too similar and a bit confusing for the general public”.

Cue a bunch of people across Twitter and ResetEra pointing out that the Switch box’s got a fairly sizeable number two on it, while a bunch of folks who’ve worked in retail argue that probably won’t be enough to stop some people from buying the wrong one.

So, why am I writing about this? Well, for one, funny headline, and for two, I’ve made sure to do some important journalistic looking into this important issue. I reached out to members of my own family to ask whether they reckon, having seen the two boxes side by side, my grandparents or any other potential would-be Switch 2 purchasers who might not be immersed in gaming or its culture would be at risk of buying the wrong thing because of box similarities.

“Put it this way, I’d want to be with [them] when [they] bought it,” my sister responded, adding that she could see my grandparents in particular thinking they were getting a bargain on a Switch 2 by picking up an OG Switch. My dad, on the other hand, reckoned the placement of the number two was key, arguing that making sure to put it directly to the right of the words ‘Nintendo Switch’ rather than next to the Switch logo might help erase potential confusion.

Naturally, I wasn’t done journalisming there. I asked multiple members of the VG247 team for their views, with the general consensus being that it’d obviously be no problem for those in the know, but that non-gamers could well struggle. As for what Nintendo could or should potentially have done with the packaging to help minimise any confusion, there were no solid answers. The obvious would be not making both of them red boxes of a similar size, but that’s Ninty’s branding.

So, what do you do? Make sure whoever’s asking someone who might get confused to buy them a Switch 2 goes along to see that the right thing’s bought. You might have to sacrifice Santa Claus if it’s a holiday-season related purchase, but needs must.

In other Switch 2-related news, the console’s already reportedly made its way into the hands of some online folks, but they seemingly can’t actually play any games until it gets an update.

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Endurance Energy raises $54M to harness a massive untapped energy source https://gaming.vmondeika.com/endurance-energy-raises-54m-to-harness-a-massive-untapped-energy-source/ https://gaming.vmondeika.com/endurance-energy-raises-54m-to-harness-a-massive-untapped-energy-source/#respond Fri, 12 Jun 2026 01:35:32 +0000 https://gaming.vmondeika.com/endurance-energy-raises-54m-to-harness-a-massive-untapped-energy-source/ [ad_1]

After you’ve worked on rockets that find their way to outer space, it can be hard to come up with a second act. For SpaceX alumni Andrew Redd, it meant looking deep in the ocean.

Redd, who grew up in the Pacific Northwest, a region affected by uncharacteristic heat waves and catastrophic fires in recent years, knew he wanted to tackle something in renewable energy.

“But the experience at a very hardcore company like SpaceX made me realize that I can’t just come up with an incremental solution. It actually has to be brand new and it has to be approached from first principles,” according to Redd, who was an engineer on Dragon and Starship at SpaceX.

Redd left SpaceX and founded Endurance Energy, a startup that has raised a $54 million Series A to eventually harness terawatts of geothermal energy deep in the ocean, TechCrunch has learned. Founders Fund led the round, with participation from Ascend, Construct Capital, Felicis Ventures, First Round Capital, Point72 Ventures, Riot Ventures, and Voyager Ventures. The new funding will allow the company to develop its plans for power plants at a time of surging energy demand from AI data centers, electric vehicles, and heavy industry.

Since founding the company last year, Redd has grown the team to 25 employees, 12 of whom used to work at SpaceX. The company’s vice president of engineering previously worked at Helion Energy, the fusion startup.

Geothermal energy isn’t a new idea — humans have been using the Earth’s heat for millennia, whether it be from spa-like hot springs or geothermal power plants. But Redd, drawing on his experience at SpaceX, figured there was another opportunity people were overlooking. 

Here’s how he distilled the problem: Any future energy source should be renewable, or at least non-polluting, in his opinion. “That’s my non-negotiable,” said Redd, who is CEO of Endurance. It should also be available 24/7 — or baseload power, as the industry calls it — and it should be quickly deployable and able to generate tens or hundreds of gigawatts of electricity, according to Redd. 

He quickly ruled out nuclear power because regulatory and construction timelines can stretch on for years. Solar and wind aren’t available 24/7 without batteries, and hydropower is limited in where it can be built (plus all the good spots have been taken). That left geothermal.

“Geothermal is the only real deployable, baseload renewable,” he said. “But why is it only 0.4% of U.S. energy?”

There are other startups pursuing geothermal, including Fervo and Zanskar. But those companies need to drill thousands of feet into the Earth’s crust to access temperatures hot enough to drive a power plant. So far, the best opportunities for many geothermal startups has been in the Western U.S., far from large population centers.

The best places to drill, where the crust is thin and magma flows close to the surface, like in Iceland or California, have long been claimed. More recently, startups like Fervo Energy, XGS Energy, and Sage Geosystems have found other sites, but to find rocks that are hot enough to drive a power plant, they need to drill thousands of feed deeper. Those locations have so far been away from large population centers.

But no one has tapped the oceans. 

At several points around the globe, the Earth’s tectonic plates are spreading apart, allowing hot magma to flow to the surface. The U.S. West Coast, Japan, and a good chunk of Southeast Asia are near the so-called Ring of Fire, the geologically active zone that encircles the Pacific Ocean.

Heading out to sea poses several challenges. Operating underwater, at the depths Endurance is proposing, isn’t easy. Robots will need to do much of the work. Saltwater is famously corrosive, so anything placed down there will have to be hardened against both water pressure and corrosion. 

But Redd said those are surmountable hurdles, pointing to the oil and gas industry’s decades of experience drilling in the ocean. Endurance’s work should pose less risk to the surrounding ocean, he points out. “If we have a blowout — quote unquote — you’re leaking hot water into the ocean, which is already leaking out in terawatts all over the Earth,” Redd said.

Some of the geothermal resources Endurance is eyeing are a few dozen miles from shore, while others are a few hundred. Which get developed will be the product of an optimization algorithm that balances the cost of the submarine cable with the scale of the resource and the size of the market on shore. (Redd says the company plans to avoid sensitive habitats like those near hydrothermal vents.)

If Endurance taps just a fraction of the geothermal potential out there, it could generate a significant amount of electricity. Redd estimates there’s about 6 terawatts that could be developed in the next five to 10 years around the Ring of Fire. To put that in perspective, the world uses an average of about 20 terawatts across all energy sources at any given moment. 

“The idea is that you could support any major coastal city on the Ring of Fire,” Redd said.

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IEM Cologne Major has massive $1.25 million prize pool, but the real money lies elsewhere https://gaming.vmondeika.com/iem-cologne-major-has-massive-1-25-million-prize-pool-but-the-real-money-lies-elsewhere/ https://gaming.vmondeika.com/iem-cologne-major-has-massive-1-25-million-prize-pool-but-the-real-money-lies-elsewhere/#respond Wed, 03 Jun 2026 23:22:49 +0000 https://gaming.vmondeika.com/iem-cologne-major-has-massive-1-25-million-prize-pool-but-the-real-money-lies-elsewhere/ Image of IEM Cologne trophy on a platform with fans lighting up arena in background
Image credit: ESL

The IEM Cologne Major is set to be one of the biggest Counter-Strike 2 events of the year. Starting on June 2nd, it will take place at the LANXESS Arena in Germany and feature a $1.25 million prize pool.

This puts it in the top 10 Counter-Strike 2 tournaments by prize pool. But there may be a bigger source of income for participating teams.

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Esports Needs to Copy IEM Cologne Major’s Sticker Revenue-Sharing System

IEM Cologne is a massive tournament spanning three weeks. Stage 1 runs from June 2nd to June 5th, with the eight qualifying teams advancing to Stage 2. They join eight directly seeded teams in two groups of eight, competing from June 6th to June 9th. Stage 3 turns to best-of-three matches, with the top eight teams advancing to a single-elimination bracket.

These eight teams will join directly seeded teams: Team Vitality, FURIA, Natus Vincere, FURIA, Falcons, MOUZ, Aurora, The MongolZ, and PARIVISION.

The team that places first will get $500,000 of the prize pool. The runner-up team gets $170,000. Third and fourth-place teams get $80,000. Teams that place fifth through eighth get $45,000.

However, that’s not the only way teams make money at IEM Cologne. The event will run Valve’s new sticker revenue-sharing system. Sticker capsules will be sold over the tournament’s three weeks, allowing players to support their favorite teams in-game.

StarLadder Major Berlin saw $11 million in sticker sales revenue in 2019, proving it to be a lucrative endeavor for qualifying teams. PGL Stockholm and Antwerp collected $70 million combined. Last year’s BLAST.tv Paris Major allegedly made $110 million, not even including Vitality’s Champions capsule. Given how sticker sales revenue was split, each Contenders team received $4.5 million plus $250,000 per player, Legends earned $3.5 million per team and $200,000 per player, and Challengers got $2.6 million per team and $200,000 per player.

For the IEM Cologne Major, the sticker revenue model has some big changes. Tournament organizers now retain 5% of the 50% pool, previously reserved for organizations. The remaining 45% is shared among teams, split based on their Valve Regional Standings positions. The highest-ranked team gets 2.85%.

This still allows lower-ranked teams to see a fair amount of money. Why is that important? Because you need these newer and smaller teams to remain active in the esports scene. More often than not, teams that aren’t considered the biggest in the world don’t earn enough prize or sponsorship money to thrive, removing many teams from the ecosystem.

This has been a huge topic of discussion in the esports industry, with FlyQuest even promising to donate to underrepresented teams and esports scenes that need funding earlier this year. Other scenes have felt the pressure, with the high salaries of Dota 2’s best players draining the scene dry.

Counter-Strike has often been respected for its support of smaller teams and Tier 2 tournaments. Having money for participating teams beyond the prize pool encourages teams to invest in their players and inspires those players to push themselves to qualify. You’ll get all-around better tournaments and a lot more talented teams in the mix.

Instead of franchise leagues that cater to teams that paid to participate and leave others out of the tournament and without support, Counter-Strike’s esports scene has the mentality that anyone should be allowed to qualify for a major if they’re good enough.

Said one fan on Reddit: “The longevity of the Tier 2-3 scene is primarily driven by the decentralized tournament circuit and the high volume of liquidity from skin markets. Unlike franchised leagues, this open ecosystem allows smaller orgs to maintain operations through niche sponsorships and regional betting partnerships.”

reddit discussion cs2 tier 2
“How is Tier 2 CS2 so alive unlike other esports scenes?” Reddit thread

This is definitely something the esports scene needs right now as the hype starts to die down and the money fizzles out.

The post IEM Cologne Major has massive $1.25 million prize pool, but the real money lies elsewhere appeared first on Esports Insider.

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