reveals – Gaming Master https://gaming.vmondeika.com Get daily gaming updates with us Fri, 19 Jun 2026 00:54:49 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 UFC star reveals she’s been blocked from walking out in cosplay https://gaming.vmondeika.com/ufc-star-reveals-shes-been-blocked-from-walking-out-in-cosplay/ https://gaming.vmondeika.com/ufc-star-reveals-shes-been-blocked-from-walking-out-in-cosplay/#respond Fri, 19 Jun 2026 00:54:49 +0000 https://gaming.vmondeika.com/ufc-star-reveals-shes-been-blocked-from-walking-out-in-cosplay/

Brazilian strawweight and UFC star Polyana Viana says she’d like to do cosplay walkouts but the UFC won’t allow it.

Polyana Viana returns to the octagon this weekend for UFC on ESPN 51, where she’ll face off against Iasmin Lucindo at Las Vegas’ UFC Apex. The bout’s set for Saturday, August 12, and will be aired on ESPN and the streaming service ESPN+.

In addition to her prowess at mixed martial arts, Viana is also well known for cosplaying some of her favorite anime characters. Every so often, the strawweight shares photos of these cosplay endeavors on Instagram, one of which shows her decked out in garb inspired by Naruto’s Konan.

While Viana would like to see the two worlds collide, she recently revealed that UFC has strict rules when it comes to walkouts.

UFC star says cosplay walkouts are prohibited

When asked by MMA Junkie if she’d consider walking out wearing cosplay if it was allowed, Viana revealed that she’s actually asked to do so several times in the past.

Viana told the reporter through an interpreter,

“I’ve tried so many times, and I’ve actually asked to come in with a bandana. They’ve never allowed it. I wanted a cape… I’ve tried with like a blank bandana. I can’t. Apparently, Naruto is a brand that does not allow it or something like that. I’ve tried so many times. I’ve asked. They never let me do it, but if I could, definitely I would.”

The brief anime discussion begins around the 4:25 timestamp in the video linked below (via MMA Junkie):

It’s unfortunate that the organization’s rules prevent the UFC star from living out her anime cosplay dreams. But she’d probably be at home in the wrestling world, given how often WWE and AEW fighters dress up as their favorite pop culture characters.

Jade Cargill famously dressed up as She-Hulk for AEW All Out 2022. Cargill’s also known for entering the arena in attire inspired by Jade from Mortal Kombat. And WWE’s Tommaso Ciampa brought Kratos to the ring for Halloween a couple of years ago.



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Mistfall Hunter reveals release date and open beta https://gaming.vmondeika.com/mistfall-hunter-reveals-release-date-and-open-beta/ https://gaming.vmondeika.com/mistfall-hunter-reveals-release-date-and-open-beta/#respond Sun, 07 Jun 2026 05:41:32 +0000 https://gaming.vmondeika.com/mistfall-hunter-reveals-release-date-and-open-beta/

Mistfall Hunter

Indie developer Bellring Games announced a release date for Mistfall Hunter, their PvPvE extraction RPG set in a dark fantasy world.

Mistfall Hunter is set to release across Windows PC (Steam), Xbox Series X|S, and PlayStation 5 on July 29th. An open beta is launching on June 14th, too.

Here’s a rundown on the new details, plus a trailer:

Mistfall Hunter drops players into the Gyldenmist as Gyldhunters: class-based warriors hunting the corroded horrors that stalk the fog. Squad up in three-player teams or push in solo, choose your class, and extract before something out there extracts you.

Meet the Withered Knight

Once they were Rose Knights of the Kingdom of Gaenaria: sworn, ceremonial, gilded. Now they are exiles, cast to the North and branded “Withered Knights.” Their armor is worn. Their honor is shattered. Their faith is not.

In Mistfall Hunter, the Withered Knight strides into the Gyldenmist with a two-handed greatsword and a chivalric code that won’t quit. The weapon’s reach is unusually long, rewarding patient spacing and clean reads. But the class is built around something more interesting than raw damage. At its heart is a sigil-and-detonation loop that turns every encounter into a setup for a payoff.

Core kit:

  • Withering Sigils + Reckoning: Mark enemies in combat. Detonate the sigils at the right moment for layered damage and battlefield control.
  • Parry: A precise, timing-based defensive tool. Mistime it and eat the hit. Land it and flip the exchange.
  • Thorn Guide: A grappling skill that drags enemies into position, pulling targets out of formation for teammates to clean up.
  • Withering Talent: The class’s defining mechanic. Suppress and grind down with Sigils, or break enemy lines at the decisive moment. Your build, your call.

The Withered Knight joins an existing roster that includes the Mercenary, Sorcerer, Blackarrow, Shadowstrix, and Seer. It slots cleanly into three-player team compositions as a tempo-setter and crowd-control specialist.

Open Beta: June 14

Mistfall Hunter opens its doors to the full community with a public open beta on Saturday, June 14 at 6:00 PM PT to June 22nd at 3am PT across Steam, Xbox, and PlayStation. The open beta is the first chance for players to experience the full three-player co-op loop ahead of launch.

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New Star Fox reveals 7 minutes of gameplay https://gaming.vmondeika.com/new-star-fox-reveals-7-minutes-of-gameplay/ https://gaming.vmondeika.com/new-star-fox-reveals-7-minutes-of-gameplay/#respond Tue, 02 Jun 2026 14:32:37 +0000 https://gaming.vmondeika.com/new-star-fox-reveals-7-minutes-of-gameplay/

New Star Fox

Nintendo shared a lengthy slice of gameplay for Star Fox, their new reimagining of Star Fox 64 with new visuals, improvements, and more.

Here’s a rundown on the new details, plus the new gameplay:

In Star Fox, the Lylat System is thrown into chaos following a surprise attack by the evil scientist Andross. The galaxy’s last hope is the Star Fox Mercenary Squad – comprised of young leader Fox McCloud, ace pilot Falco Lombardi, engineer extraordinaire Slippy Toad and veteran pilot Peppy Hare.

Today’s overview trailer gives fans a sneak peek at the game’s freshly revamped stages, thanks to a complete visual overhaul, and dives into a variety of new and returning modes. In Campaign Mode, you’ll soar across the Lylat System as you accept dangerous missions and discover branching paths to uncover every piece of the story. This mode can also be played online through GameShare 2 or via local co-op, where one player is the Pilot and the other is the Gunner. Plus, use Mouse-Controlled Targeting with the Joy-Con 2 controller for intuitive aiming. And Challenge Mode offers new challenges and a variety of objectives you can complete when replaying cleared stages from the campaign.

Battle Mode features 4-vs.-4 aerial combat online3 with friends or random players across three stages. If one person has the game, up to four players can play Battle Mode locally with GameShare, or online using GameShare via GameChat. With a compatible USB camera, you can also appear in GameChat4 as Fox McCloud or his crew using an interactive avatar that mirrors your facial expressions and movements.

Now’s the perfect time to start building your Star Fox playlist! A special release of 10 tracks from Star Fox has been added to Nintendo Music5. All of the tracks available through Nintendo Music can now be enjoyed on a wide variety of devices, including tablets, computers, and even in the car via Apple CarPlay or Android Auto. Additionally, the new My Mix feature for Nintendo Music can generate a playlist based on your play history.

Star Fox is in development for Nintendo Switch 2 with a global release set for this summer, on June 25th.

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Asus reveals world’s first OLED esports monitor and a Color ePaper secondary display https://gaming.vmondeika.com/asus-reveals-worlds-first-oled-esports-monitor-and-a-color-epaper-secondary-display/ https://gaming.vmondeika.com/asus-reveals-worlds-first-oled-esports-monitor-and-a-color-epaper-secondary-display/#respond Tue, 02 Jun 2026 07:14:45 +0000 https://gaming.vmondeika.com/asus-reveals-worlds-first-oled-esports-monitor-and-a-color-epaper-secondary-display/ [ad_1]

Gaming monitors have spent years chasing one goal: higher refresh rates. Asus just pushed that race into new territory with what it calls the world’s first OLED monitor built specifically for esports players.

Unveiled under the ROG banner, the new Strix OLED XG259QWPG Ace combines a compact 24.5-inch panel with a staggering 540Hz refresh rate, bringing OLED’s rich visuals to a category that has traditionally favored speed over image quality. But that’s not the only unusual display Asus announced. The company also introduced a color ePaper monitor designed for productivity, reading, and low-fatigue viewing. It’s an odd pairing on paper, but both products show how display technology is moving beyond traditional LCD screens.

OLED finally enters the esports arena

For years, competitive gamers have relied on TN panels because they offered the fastest response times available. The trade-off was always image quality. The new XG259QWPG Ace appears to challenge that compromise. Its 1080p OLED panel delivers a 540Hz refresh rate and an ultra-fast response time while retaining the deep blacks and vibrant colors OLED technology is known for. Asus says the latest-generation panel also improves brightness, color volume, and longevity compared to earlier OLED implementations.

What’s particularly interesting is how much of the monitor’s design was reportedly shaped by feedback from professional players. Simple additions, such as measurement markers on the stand and quick-access display settings, may seem minor, but they’re exactly the kinds of details esports athletes obsess over when dialing in tournament setups. The result is a monitor that feels purpose-built for games like Counter-Strike 2, Valorant, and Overwatch 2, where every frame matters.

Asus wants to replace your second screen

The bigger surprise might be the ZenScreen Color ePaper MP13UC. Unlike a conventional portable monitor, this 13.3-inch display uses color ePaper technology, similar in spirit to what you’d find on premium e-readers. The difference is that Asus is positioning it as a secondary productivity display rather than a device solely for reading books. With a high-resolution panel, touchscreen support, and a smoother refresh rate than traditional ePaper screens, it could be an appealing option for reviewing documents, reading research material, or keeping reference notes visible throughout the day.

The absence of blue light and screen flicker is another notable advantage, especially for users who spend hours staring at displays. In an era when people regularly work across two or three monitors, a low-fatigue secondary screen starts to make surprising sense.

One product is built for split-second reactions. The other is designed to reduce screen fatigue. This shows Asus is experimenting with two very different visions for the future of displays — and both are far more interesting than yet another standard LCD monitor.

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Bungie Acknowledges Destiny 2 Can Be ‘Too Predictable,’ Reveals Goals Post-Lightfall https://gaming.vmondeika.com/bungie-acknowledges-destiny-2-can-be-too-predictable-reveals-goals-post-lightfall/ https://gaming.vmondeika.com/bungie-acknowledges-destiny-2-can-be-too-predictable-reveals-goals-post-lightfall/#respond Mon, 01 Jun 2026 22:53:58 +0000 https://gaming.vmondeika.com/bungie-acknowledges-destiny-2-can-be-too-predictable-reveals-goals-post-lightfall/

We’re two weeks away from Destiny 2: Lightfall, the next major expansion for Bungie’s ongoing first-person shooter. Leading up to release, the developers are sharing some goals for the future of Destiny.

On Bungie.net, the studio acknowledged that its stready stream of content updates has made the game feel like a known quantity to its dedicated player base.

“But amid this quality and consistency, Destiny 2 can sometimes feel too predictable,” Destiny 2’s Joe Blackburn wrote. “While some consistency is necessary for us to be able to regularly update the game and prevent players from having to relearn Destiny every three months, as well as to maintain our team health and sustainability, it is clear that too much predictability has created a lack of surprise and delight by the time some of our major game updates get into your hands.”

Destiny 2: Lightfall Screenshots

The team also addressed complaints that “there’s just not enough to do” in Destiny 2, saying they recognize that the most hardcore players often run out of content to dig into at the end of each season.

With those issues laid out, the team listed four big goals for Destiny 2 moving forward: expand players’ imaginations, bring challenge back to Destiny, enrich content, and connect Guardians.

Season of Defiance

Lightfall will launch alongside Season of Defiance, which will reduce complexity in Destiny’s progression system. This includes fewer competing currencies, simpler resource management, and more. Destiny will also begin exploring a wider range of themes and fantasies, citing last year’s reapers, pirates, and cowboys as examples of how Destiny’s settings can push pre-existing boundaries.

Bungie is also planning to tune the balance between players and enemies to bring a higher sense of challenge back to Destiny 2, without making foes feel like nothing but bullet sponges. The developers also hope to bolster the pre-existing PvP and PvE content so players feel like there’s always something to do, even after completing the bulk of each season and expansion’s new content. Finally, the developers are adding new matchmaking tools to help players find a fireteam fast.

Destiny 2: Lightfall is coming on February 28. The expansion is set to mark “the beginning of the end” for Destiny 2, and will introduce a qhole new map on Neptune called Neo Luna. Bungie also confirmed it will not remove any past expansions in the Light and Darkness Saga so new players can experience the entire story.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

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