Rolls – Gaming Master https://gaming.vmondeika.com Get daily gaming updates with us Sun, 14 Jun 2026 14:24:45 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 NHS England rolls out Microsoft 365 Copilot to 505,000 staff in largest healthcare AI deployment https://gaming.vmondeika.com/nhs-england-rolls-out-microsoft-365-copilot-to-505000-staff-in-largest-healthcare-ai-deployment/ https://gaming.vmondeika.com/nhs-england-rolls-out-microsoft-365-copilot-to-505000-staff-in-largest-healthcare-ai-deployment/#respond Sun, 14 Jun 2026 14:24:45 +0000 https://gaming.vmondeika.com/nhs-england-rolls-out-microsoft-365-copilot-to-505000-staff-in-largest-healthcare-ai-deployment/ [ad_1]

TL;DR

NHS England will give 505,000 staff Microsoft 365 Copilot after a 30,000-person pilot found 43 minutes of daily admin time saved per worker.

NHS England is giving more than 505,000 clinicians and support staff access to Microsoft 365 Copilot in what will be the largest AI deployment in healthcare globally. The rollout follows a pilot across 90 NHS organisations in which 30,000 workers used the tool for administrative tasks. NHS England says the average participant saved 43 minutes per day, roughly equivalent to five working weeks per year.

The contract is valued at approximately £120 million and covers Microsoft 365 Copilot, Copilot Studio, and agent-governance tooling. NHS England plans to onboard 200,000 users within the first six months and the full 505,000 within a year. The subscription includes Copilot Studio, a platform for building AI agents without requiring technical expertise.

By rolling out Microsoft Copilot across the NHS, we can reduce that burden, free up clinicians’ time and help staff focus on what they do best, caring for patients,” UK Health Innovation and Safety Minister Preet Kaur Gill said. The deployment is framed as part of the Government’s 10 Year Health Plan for England. Rob Thompson, NHS England’s Chief Digital, Data and Technology Officer, described the potential to save clinical staff “nearly a day’s worth of admin time every fortnight” as a “gamechanger for patients.

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The administrative burden the rollout aims to address is substantial. A 2026 UK study published in the National Library of Medicine found that resident doctors spend four hours on administrative work for every hour of direct patient contact, with 73% of their time consumed by non-patient-facing tasks. Separately, research from the Health Education and Training Trust found clinicians spend an average of 13.5 hours per week on clinical documentation, a 25% increase over seven years and more than a third of their working hours.

Microsoft identified five job roles set to benefit most: clinical administration, ward clerks, medical secretaries, core services, and management. The tool will handle writing, information retrieval, summarisation, and analysis. NHS England’s internal estimates suggest the 43-minute daily saving could translate to roughly 3,600 full-time-equivalent roles freed for direct patient care once the deployment reaches full scale.

That 43-minute figure, however, has not been independently verified. It comes from NHS England’s own pilot data, and the methodology behind it has not been published. Microsoft’s consumer Copilot terms of service label the product “for entertainment purposes only, a clause that applies to consumer products rather than the enterprise M365 tier NHS England is deploying.

The distinction matters, but the broader adoption picture is unflattering. Only 3% of Microsoft’s 450 million M365 enterprise users currently pay for the $30-per-month Copilot add-on, and accuracy surveys have shown negative net promoter scores. Lapsed users have cited distrust of answers as their primary reason for stopping.

Accenture deployed Copilot to all 743,000 employees earlier this year in the largest enterprise rollout to date, reporting 89% monthly active usage among a 200,000-person cohort. But Accenture invested heavily in structured change management, one-on-one training, and internal communities to drive that adoption. NHS England’s ability to replicate that approach across a workforce spanning hundreds of hospitals, clinics, and GP practices, with widely varying levels of digital literacy, is an open question.

Staff training and governance are acknowledged risks. NHS England has committed to an “extensive training and adoption programme,” and experience from Welsh councils running a similar Microsoft 365 rollout suggests that internal AI champions, practitioners teaching other practitioners, are critical to uptake. The NHS will need to get its governance, data protection policies, and usage strategies in place before the tool can deliver its promised value at scale.

For Microsoft, the NHS deal is commercially significant. At an estimated £120 million, it is one of the largest single Copilot contracts in the public sector and provides the company with a flagship healthcare reference at a time when enterprise AI adoption has lagged projections. “Bringing AI safely into the flow of healthcare will help ease pressures, improve productivity, and support better decision-making across the health service,” Microsoft UK and Ireland CEO Darren Hardman said.

The deployment is a bet that an AI tool with a mixed enterprise track record can deliver measurable results in one of the world’s largest and most complex public healthcare systems. If the 43-minute daily saving holds at scale, the NHS will have demonstrated a use case that every national health service in Europe will want to study. If adoption stalls, staff resist, or the time savings prove overstated, it will be £120 million of public money spent on a product whose own maker struggled to sell to the private sector.

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Nintendo rolls out Virtual Game Cards to Switch: cue confusion and anger from folks who can reportedly no longer play the same game online on two consoles https://gaming.vmondeika.com/nintendo-rolls-out-virtual-game-cards-to-switch-cue-confusion-and-anger-from-folks-who-can-reportedly-no-longer-play-the-same-game-online-on-two-consoles/ https://gaming.vmondeika.com/nintendo-rolls-out-virtual-game-cards-to-switch-cue-confusion-and-anger-from-folks-who-can-reportedly-no-longer-play-the-same-game-online-on-two-consoles/#respond Sat, 13 Jun 2026 16:32:07 +0000 https://gaming.vmondeika.com/nintendo-rolls-out-virtual-game-cards-to-switch-cue-confusion-and-anger-from-folks-who-can-reportedly-no-longer-play-the-same-game-online-on-two-consoles/

Right, if you were hoping to play a single copy of the same game online across two Nintendo Switch 2s, it appears you’re out of luck. Nintendo’s rolled out its new Virtual Game Cards to the classic Switch via an update that lays the groundwork for the new console, and it’s reportedly gotten rid of the ability play the same digital copy online on two systems simulataneously.

This was first identified by folks on ResetEra, who clearly downloaded the Switch software version 20.0.0 that Ninty’s just released and immediately decided to have some fun with a mate. The change itself is seemingly a bit of murky one – the method it’s nixed was viewed by some players as a cheeky “loophole” and its striking from the record looks to just be down to the different way that Game Cards handle Switch games.

Basically, what people had previously been doing in order to play Switch games online with a mate is logging into the game owner’s account on two different Switch consoles – a ‘primary’ one and a ‘secondary’ one. The primary one would see the game owner set up their copy of the game, then hand over to the second player who’d sign in to their own account and still be able to fire up the instyalled game to play online.

Then, the game owner would turn on the ‘secondary’ Switch, log into their account to install that same game, then be able to play it online. Boom, two people on two Switches playinmg the same digital copy of a game online together, via a method that’s a lot easier to do than it to explain without twisting your tongue and tonsils together.

However, with the deployment of these Virtual Game Cards, it’s reportedly no longer possible to follow that and play online, because the Game Cards treat digital games like a single cartrige. However, simultaneous offline play looks like it’s still on the table, even if it’ll require you to set your Switch as offline via a new Online License option in the settings.

Naturally, folks who love a good bit of online play with a mate and don’t want to have to buy two copies of a game are pretty unhappy with Nintendo having gotten rid of something they’d been doing on the reg just before it drops its new console. The word “downgrade” is being chucked about in the thread I linked earlier

Now, the Switch 2 isn’t here yet, so there’s a chance Nintendo sees the backlash and comes up with a solution – or at least makes it clear whether features like Gameshare, which has also been rolled out with this Switch update and currently will let you play some games online together via local wireless, will become a fully-blown catch-all replacement for the method that’s been taken off the table.

Were you regularly using this method to share your Switch library and play online with your mates, partner, or Grandma? Let us know below!

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Google rolls out fake call detection to protect against AI deepfake impersonation scams https://gaming.vmondeika.com/google-rolls-out-fake-call-detection-to-protect-against-ai-deepfake-impersonation-scams/ https://gaming.vmondeika.com/google-rolls-out-fake-call-detection-to-protect-against-ai-deepfake-impersonation-scams/#respond Tue, 02 Jun 2026 21:47:58 +0000 https://gaming.vmondeika.com/google-rolls-out-fake-call-detection-to-protect-against-ai-deepfake-impersonation-scams/ [ad_1]

Google announced on Tuesday that Android is launching fake call detection to protect against AI deepfake impersonation scams. The feature is rolling out globally in Phone by Google to Android 12+ devices this month, starting with Pixel devices.

As people increasingly refuse to answer calls from unknown numbers, scammers are shifting their tactics by spoofing trusted phone numbers and using AI deepfake technology to sound like authority figures, family members, or employers.

For example, a person may receive a phone call showing the caller ID “Mom,” and the voice may sound exactly like her, but the caller is actually a scammer using AI tools to impersonate her and request money for a fake emergency.

The new feature is on by default and works automatically behind the scenes.

Google explains that the new feature works kind of like a “digital handshake between devices.” When a contact calls you, and you’re both using Phone by Google, their phone sends a silent confirmation signal to your device to verify the call is legitimate and actually coming from their phone.

“If a scammer tries to impersonate your trusted contact, that initial confirmation signal will be missing,” Google explained in a blog post. “Your device will instantly notice this and ping your contact’s actual device to double-check. If their real device says, ‘I’m not making a call right now,’ you’ll get a warning on your screen advising you to hang up immediately.”

Image Credits:Google

The tech giant notes that it built this feature on top of Rich Communication Services (RCS), making it possible for other apps and companies to adopt the technology.

The launch of fake call detection was announced alongside other updates from Android, including a new Google Photos feature that lets users mix and match outfits and try them on virtually. The new “wardrobe” feature catalogs the clothes you’re wearing in your photo library by turning them into snapshots you can browse on your phone. The feature is rolling out next week to eligible users in the U.S., India, and Brazil with Android 10+.

Additionally, Google Play Books is getting a new “Catch me up” feature that lets users jump back into a story with a recap. Users can also highlight a passage to ask questions. These features are rolling out today for select English titles.

Google is also making it possible to search entire outfits with its “Circle to Search” feature. Now the feature will be able to find every item in an outfit at once, getting rid of the need to search piece by piece. This update is now available on all Android 14+ devices that have Circle to Search.

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Revolut rolls out services to thousands of users in India ahead of broader launch https://gaming.vmondeika.com/revolut-rolls-out-services-to-thousands-of-users-in-india-ahead-of-broader-launch/ https://gaming.vmondeika.com/revolut-rolls-out-services-to-thousands-of-users-in-india-ahead-of-broader-launch/#respond Tue, 02 Jun 2026 07:11:49 +0000 https://gaming.vmondeika.com/revolut-rolls-out-services-to-thousands-of-users-in-india-ahead-of-broader-launch/ [ad_1]

British fintech Revolut has quietly begun rolling out its services in India as part of a controlled beta program ahead of a broader launch, marking a significant milestone in its years-long effort to enter the country’s fast-growing digital payments market.

Revolut started taking signups for its India app earlier this year, and some users who joined the waitlist have been gaining access to its services over the past few weeks, TechCrunch has learned. The company confirmed the rollout and said a few thousand customers in India are already using the platform.

The rollout marks a significant milestone in Revolut’s years-long effort to enter India, a major digital payments market where the federal government-backed Unified Payments Interface (UPI) has transformed how consumers and businesses move money. UPI accounts for nearly half of global real-time payments transaction volume and processed a record 23.2 billion transactions worth ₹29.9 trillion (around $313.8 billion) in May, per Indian government data.

A Revolut spokesperson told TechCrunch that the company is currently “in the controlled onboarding of waitlisters” and that a beta version of its app, localized for Indian users, is available through the Google Play Store and Apple’s App Store.

“This is being done in order to gather feedback on core product functioning and enhance the overall customer experience and the value proposition before opening up the platform for a larger audience,” the spokesperson said.

The rollout is currently limited to a small subset of the company’s approximately 450,000 waitlisted users.

Users in the beta program can access UPI payments, e-money wallets, domestic prepaid cards, multi-currency cards, virtual cards, and disposable cards, the company said. Revolut plans to add its Lifestyle and RevPoints offerings before expanding the rollout. Family, or joint, accounts — available in some of Revolut’s overseas markets — will not be offered in India because such products require a banking license, the company said.

Revolut has been building its India business since 2021 and hired fintech executive Paroma Chatterjee to lead its local operations. In 2022, the London-headquartered company acquired Arvog Forex to strengthen its regulatory presence in the country and offer remittance and multi-currency account services. It later secured a prepaid payment instrument (PPI) license from the Reserve Bank of India, allowing it to issue prepaid cards, support digital wallets, and integrate with the UPI network.

The company told TechCrunch that it plans to open the app to direct onboarding of all users in the “near future” but declined to provide a specific launch timeline. Chatterjee had previously said in a LinkedIn post that Revolut was targeting a full product launch in India in Q2.

Revolut is targeting India’s growing base of digitally savvy consumers as it seeks to challenge incumbent banks and fintech firms in one of the world’s most competitive financial services markets. The company has previously said it aims to serve more than 150 million “globally aspiring, digitally native” Indians aged between 25 and 45, with a goal of onboarding about 20 million users by 2030 and processing at least $7 billion in transactions.

Consumer interest in Revolut has been building ahead of its broader India launch. According to Sensor Tower estimates shared with TechCrunch, Revolut’s app has been downloaded nearly 820,000 times in India since it became available in app stores. More than a third of those downloads occurred in 2025 and the first months of 2026.

While Revolut’s largest markets by app downloads remain in Europe, led by France, the U.K., Spain, Italy, and Germany, the company has increasingly looked to emerging markets for growth. Sensor Tower estimates downloads in Thailand and Vietnam grew 40% and 52%, respectively, in 2025, while downloads in Brazil surged 487% year over year to 1.8 million, highlighting the importance of markets such as India to its long-term expansion strategy.

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