Spring – Gaming Master https://gaming.vmondeika.com Get daily gaming updates with us Fri, 19 Jun 2026 00:50:23 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.2 LCS Spring Split has all-time low viewership, and it’s because it’s a bit depressing to watch https://gaming.vmondeika.com/lcs-spring-split-has-all-time-low-viewership-and-its-because-its-a-bit-depressing-to-watch/ https://gaming.vmondeika.com/lcs-spring-split-has-all-time-low-viewership-and-its-because-its-a-bit-depressing-to-watch/#respond Fri, 19 Jun 2026 00:50:23 +0000 https://gaming.vmondeika.com/lcs-spring-split-has-all-time-low-viewership-and-its-because-its-a-bit-depressing-to-watch/ lyon wins lcs championship

Riot Games was willing to give us the League Championship Series (LCS) back after the disastrous LTA experiment. But it looks like Riot was right after all about LCS: the League of Legends esports scene doesn’t care about it.

LCS Spring 2026 peaked at only 183,152 live viewers, according to Esports Charts, making it the least-viewed LCS season to date.

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Riot Has Some Solutions For Low LCS Viewership, But It May Be Too Late

The LoL Esports scene was relieved when Riot finally gave in and brought back the LCS. The LTA rebrand was highly criticized by the esports community, with many feeling it didn’t really click with fans. Viewership drastically dropped.

Back in June 2025, Carlos Antunes, Head of League of Legends Esports Americas, spoke with Esports Insider about the backlash: “We knew things might start off slower — it takes time for people to get used to something new.

“And bringing them back — and introducing new fans — is going to take continued effort.”

But I guess Riot didn’t feel like putting in that effort, bringing the LCS back shortly after. Unfortunately, it didn’t win back fans. In fact, many had already left and refused to return.

For the second split in a row, the North American region didn’t surpass 200,000 peak viewers. And it didn’t really seem to matter which teams were playing or how exciting the matches were. Or how much was at stake. The average viewership remained around 64,000, a 29% drop from Lock-In a few months ago.

A major reason is co-streamers. We’ve debated the legitimacy of co-stream viewership at Esports Insider before, following incidents like this. Portuguese-language broadcasts and co-streamers used to really boost LCS’ viewership, but Esports Charts noted a 75% collapse in watch time. Were people actually watching the LCS back then? Or were they just watching whatever their favorite streamers were watching? As I previously argued, it doesn’t seem like the streamers’ fanbase has translated into a legitimate LCS fanbase that tunes in on its own time.

The LCS is just not that compelling to watch. You know how it ends: they won’t have any chance against teams in Europe and Asia, and they won’t qualify for the World Championship. It’s sort of like watching a suspense thriller film, knowing exactly who the killer is before you even sit down with your popcorn.

Riot is hoping to make the LCS a bit more interesting by bringing back best-of-three round-robin for the Summer Split. The playoff for that split will also be held at the Gas South Arena in Atlanta in front of a live crowd, which Riot is hoping will increase the hype. But I just don’t think it will completely turn it around. The LCS is cooked.

While there are some fun teams to watch, some juicy storylines, and some wild plays, it’s tough to feel invested when you know you’re essentially watching the “worst of the best.” Everything that feels impressive to watch during the LCS will be easily wiped by the LEC and LCK teams later. It’s just a bit disheartening. Not only are you watching a slow death, but you are watching a slow death of a team you are growing fond of.

It’s just a bit depressing.

The post LCS Spring Split has all-time low viewership, and it’s because it’s a bit depressing to watch appeared first on Esports Insider.

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League of Legends action-RPG spin-off Mageseeker is official, out this “spring” https://gaming.vmondeika.com/league-of-legends-action-rpg-spin-off-mageseeker-is-official-out-this-spring/ https://gaming.vmondeika.com/league-of-legends-action-rpg-spin-off-mageseeker-is-official-out-this-spring/#respond Sat, 06 Jun 2026 04:51:04 +0000 https://gaming.vmondeika.com/league-of-legends-action-rpg-spin-off-mageseeker-is-official-out-this-spring/

Mageseeker: A League of Legends Story, the latest spin-off from developer Riot Games’ Riot Forge label, has been officially revealed following its leak last month, with a release now pencilled in for “spring” 2023 on PC and unspecified consoles.

Mageseeker will be the third release in Riot Forge’s A League of Legends Story spin-off series – arriving after Airship Syndicate’s acclaimed RPG Ruined King and BIT.TRIP creator Choice Provisions’ puzzler Hextech Mayhem – and it’s something entirely different again, this time moving into the realm of gritty “2D hi-bit pixel action-RPG”.

Set in Demacia – a mighty kingdom that seeks to curtail what it considers to be forbidden magic – Mageseeker: A League of Legends Story casts players as Sylas, an escaped mage “whose quest for vengeance will shatter Demacia’s deceptive peace”. It’s described as an “action-packed fantasy gameplay experience” framed by a story of “power, identity, and justice”.

Mageseeker: A League of Legends Story announcement trailer.Watch on YouTube

And that’s all Riot Games is saying about Mageseeker at the moment, but the developer has also offered an update on two of its other A League of Legends Story titles, both of which were announced toward the tail-end of 2021.

Double Stallion Games’ time-manipulating action-platformer Convergence: A League of Legends Story is now due to arrive this summer, while single-player adventure Song of Nunu: A League of Legends Story (from Rime developer Tequila Softworks) is pencilled in for an autumn release. Both will launch for Switch, Xbox One, Xbox Series X/S, PS4, PS5, and PC.

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Final Fantasy VII Revelation Officially Unveiled For Switch 2, Out Spring 2027 https://gaming.vmondeika.com/final-fantasy-vii-revelation-officially-unveiled-for-switch-2-out-spring-2027/ https://gaming.vmondeika.com/final-fantasy-vii-revelation-officially-unveiled-for-switch-2-out-spring-2027/#respond Fri, 05 Jun 2026 23:29:27 +0000 https://gaming.vmondeika.com/final-fantasy-vii-revelation-officially-unveiled-for-switch-2-out-spring-2027/
Final Fantasy VII Revelation
Image: Square Enix

At the Summer Game Fest 2026, Square Enix has officially unveiled the third and final part in the Final Fantasy remake trilogy. It’s officially titled Final Fantasy VII Revelation.

This next chapter, following Final Fantasy VII Remake Intergrade and Final Fantasy VII Rebirth, will be a simultaneous release across all platforms including the Switch 2.

Square Enix has also shared a first look at this new chapter and some additional details via some PR:

As the world teeters on the brink of annihilation, the final battle against Sephiroth begins.

A meteor mars the sky, monstrous planetary guardians wreak havoc across the globe, and the fires of war rage. Now, Cloud and his companions must stand against this chaos to not only decide the planet’s fate, but bring a legendary conflict to its conclusion.

In the final chapter of the FINAL FANTASY VII remake project, the scale has never been larger and the stakes have never been higher. Take to the skies and explore a boundless world, fight alongside a fully assembled party, master strategic and dynamic combat, and prepare yourself for the climactic finale.

A vast planet awaits. Everything leads here.

This official reveal follows the release of Final Fantasy VII Rebirth on the Switch 2 earlier this week. Check out our review for more information. There’s also a demo available on the Nintendo eShop.

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