Team – Gaming Master https://gaming.vmondeika.com Get daily gaming updates with us Sat, 13 Jun 2026 16:38:31 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 Final Fantasy VII Revelation was built in three years because 95% of the team stayed https://gaming.vmondeika.com/final-fantasy-vii-revelation-was-built-in-three-years-because-95-of-the-team-stayed/ https://gaming.vmondeika.com/final-fantasy-vii-revelation-was-built-in-three-years-because-95-of-the-team-stayed/#respond Sat, 13 Jun 2026 16:38:31 +0000 https://gaming.vmondeika.com/final-fantasy-vii-revelation-was-built-in-three-years-because-95-of-the-team-stayed/ [ad_1]

TL;DR

FF7 Revelation took 3 years vs the usual 5+ because 95% of the team stayed from Rebirth. Square Enix’s most efficient cycle ever.

Final Fantasy VII Revelation, the conclusion to the remake trilogy, will launch in spring 2027. That is just three years after the second game, Rebirth. By modern AAA standards, where five years or longer is typical, that is fast.

Director Naoki Hamaguchi told Bloomberg the reason is simple: 95% of the development team stayed together from Rebirth. “The big benefit of the Final Fantasy VII Remake series is that we never had to go through that process, so the transition was extremely quick,” he said.

The industry norm is to disband teams after each release, then spend months reassembling for the next project. New people need new roles, new trust, new workflows. Hamaguchi avoided all of it by starting Revelation’s design a year before Rebirth shipped, then moving the same team straight into production.

The results show in the numbers. Remake took years of pre-production. Rebirth took four years. Revelation took three. Each game shipped faster than the last with the same people doing the work. Hamaguchi and Final Fantasy XIV director Naoki Yoshida are the only two leaders at Square Enix who maintain persistent teams across projects. Both run the company’s most successful franchises.

I think it’s something that we should be mindful of as a company,” Hamaguchi said. “Because this did bring out a really huge benefit in terms of speeding up and having an efficient development timeline.

The lesson arrives at a brutal moment. Xbox is planning major layoffs in July under new CEO Asha Sharma. Microsoft and Meta have cut tens of thousands of jobs this year while redirecting spending to AI. The gaming industry lost 11% of developers in 2024 according to GDC’s annual survey, with 41% affected directly or through their teams.

Hamaguchi’s interview also revealed design decisions shaped by player feedback. Mini-game rewards in Revelation will be purely cosmetic, not tied to combat strategy as they were in Rebirth. The Highwind airship will let players fly around the entire world with no invisible walls, a feature Hamaguchi pushed through despite engineering objections. A new job system called FITS offers four unique classes per character, each with deep skill-tree progression.

Only four or five people at Square Enix knew the title “Revelation” before it was announced. Hundreds of developers learned the name at the same time as the public.

After Revelation ships, Hamaguchi said his next project will not be a remake. He is considering a AA title, a new Final Fantasy, or an original AAA franchise. He would love to keep the team together but acknowledged the tension: holding talent in two persistent teams “staggers and hinders the growth of the company.Tech companies keep cutting teams and wondering why the next thing takes so long. Hamaguchi proved what happens when you don’t.

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Signet City is the next game from the Citizen Sleeper team https://gaming.vmondeika.com/signet-city-is-the-next-game-from-the-citizen-sleeper-team/ https://gaming.vmondeika.com/signet-city-is-the-next-game-from-the-citizen-sleeper-team/#respond Sat, 13 Jun 2026 16:34:23 +0000 https://gaming.vmondeika.com/signet-city-is-the-next-game-from-the-citizen-sleeper-team/

Jump Over The Age has announced Signet City, a new narrative RPG that aims to bring a new perspective to its storytelling.

Coming from the team behind Citizen Sleeper’s acclaimed dice-based RPG, Signet City is a post-punk setting filled with ecological collapse and govenernment overreach, inspired by the 1980s in the UK and how it affected cities of the North.

A distinctive element is the art style, which draws upon black and white photography, screentoned manga and pen and ink drawing for its monochrome visuals.

The experience plays out in the first person, though, as you are both a parasite and host, choosing paths and actions to navigate the world. Once again, you’ll be rolling dice in a tabletop-inspired RPG system, though here the emotions of your host will affect the chances of success.

via Steam

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Brazil’s secret World Cup weapon taught the team when to ignore it https://gaming.vmondeika.com/brazils-secret-world-cup-weapon-taught-the-team-when-to-ignore-it/ https://gaming.vmondeika.com/brazils-secret-world-cup-weapon-taught-the-team-when-to-ignore-it/#respond Sat, 13 Jun 2026 10:08:53 +0000 https://gaming.vmondeika.com/brazils-secret-world-cup-weapon-taught-the-team-when-to-ignore-it/ [ad_1]

Brazil has more World Cup titles than anyone, five of them to be precise, but after going through five straight tournaments without adding to that count, the team is leaning hard on data this time. 

Every player wears a sensor-packed “smart vest” tracking field position (via GPS), heart rate, and a stat called “player load,” the same kind of numbers that your Whoop band or Apple Watch brags about, but tuned specifically for the sport.

So what exactly do these smart vests track?

The vests sit under the jersey, and Brazil uses them for its men’s, women’s, and youth teams. Every club sends the match or practice data back to the national team on a daily basis. 

That lets sports science chief Guilherme Passos monitor plenty of metrics including sprint speeds, fatigue, and hamstring rehab, not just for the national team, but for players scattered across continents. 

The smart vests stay on during World Cup matches as well, helping decide which player needs rest between games. Here’s the twist, and an interesting one no less. 

Passos once flagged a player covering only around 3.7 miles a match, which is about half what other teammates ran. By the numbers, he looked like a slacker. 

Why did the data almost get one of Brazil’s players benched?

But when coaches reviewed the video footage, they realized that the player, in Passos’s own words, ȧs always in the right spot, in the perfect tactical position (via BBC).

The player’s identity is a secret, for obvious reasons, but it’s the lesson that’s more important here: playing better doesn’t mean running more on the field, and the smartest player on the field can have the most boring smart vest data. 

This isn’t unique to Brazil, though. FIFA cleared GPS vest systems for official matches back in 2015. Most of the 48 teams at this World Cup are using similar setups from companies like Catapult and STATSports, the same brands behind a lot of consumer fitness gear. 

FIFA has leaned further into the data trend this year with Football AI Pro, an assistant built with Lenovo. It uses machine learning to analyze match data and feed instant insights to coaches and players. 

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Unorthodox plays and scary team coordination: Team WE will likely qualify for MSI https://gaming.vmondeika.com/unorthodox-plays-and-scary-team-coordination-team-we-will-likely-qualify-for-msi/ https://gaming.vmondeika.com/unorthodox-plays-and-scary-team-coordination-team-we-will-likely-qualify-for-msi/#respond Fri, 12 Jun 2026 06:05:15 +0000 https://gaming.vmondeika.com/unorthodox-plays-and-scary-team-coordination-team-we-will-likely-qualify-for-msi/ Team WE on stage
Image Credit: Team WE Weibo

If there is any team you should be rooting for right now in League of Legends esports, it should be Team WE. This mid-pack team pulled off not one, but two of the greatest upsets of the season and are now one series away from qualifying for the Mid-Season Invitational.

While everyone loves an underdog story, Team WE’s success feels different. Once considered one of the faces of Chinese esports, the team is far from its glorious days. Could this be the start of a new chapter? And are they one of the most dangerous teams to face in the world, right now? 

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  • cvMax’s harsh coaching walks a fine line between effective and causing damage 

A Tough Start to the 2026 Season

At the start of the season, Team WE had formed a roster that didn’t really stand out from the pack. It kept its top side trio of Dai “Cube” Yi, Wang “Monki” Meng-Qi, and Kim “Karis” Hong-jo and brought in a new bot lane with Korean ADC Moon “About” Hyeong-seok and Chen “yaoyao” Si-Yuan, following the departure of Kim “Taeyoon” Tae-yoon and Zhao “Vampire” Zhe-can.

The first split of the 2026 season went by without many surprises, with Team WE constantly in the mid-pack. Their top-eight finish, however, allowed them to be placed with the big boys in Group Ascend for the second split.

While playing with strong teams can help weaker teams improve, Team WE struggled to find its footing in the LPL Split 2 regular season, winning only 1 of 14 matches. 

lpl split 2 regular season
Image Credit: LPL Weibo

Even though the addition of support Shi “Erha” Xu-Ye didn’t yield much in results initially, Team WE was slowly improving and building all the necessary elements bit by bit, just in time for when it mattered the most.

This is proven by the team’s game record: after losing the first 8 series with 0-2 records, Team WE began winning games and taking maps from most teams, including JD Gaming. 

Despite a few wins, the team still finished last in Group Ascend, forcing them to play LNG Esports in the play-ins stage.

The Play-Ins Survival Series and the Upsets in Playoffs

Team WE’s rise in form came exactly during this series. After being pushed to five games, Team WE came back from a 5,000-gold deficit through their teamfighting and kept their playoff hopes alive. The issue was that BLG picked WE in their first round: the best team in the league was facing the bottom team of Group Ascend.

Against all odds, Team WE took BLG down with a 3-1 record. The series wasn’t clean, but the victory wasn’t just down to pure luck or BLG having a bad day: Team WE fought back from losing positions and outplayed what was considered the best team in the world through stronger coordination and cohesion.

Team WE proved to everyone that the victory was not a fluke, proceeding to dismantle the #4 seed Anyone’s Legend with another clean 3-0. 

What Makes Team WE So Strong?

The scariest part of Team WE right now is their cohesion as a five-man unit. They have proven to be more coordinated than any other team in the league, with all five players making the same decision.

And at the heart of that cohesive decision-making is jungler Monki.

The guy has established himself as the main voice and shotcaller of the squad while also matching the best junglers in terms of individual performance. When Monki calls for a play, everyone on the team will follow his directives, even if they might not be perfect. 

Team WE Monki
Image Credit: Team WE Weibo

Dplus Kia head coach Kim “cvMax” Dae-ho had explained this concept in the past: “If all five members come down to make the same decision in any given circumstance, they can turn a wrong answer right.”

By removing the need to question whether a play is correct in the moment, Team WE can always be the first to move, putting pressure on opponents to fight back. This is what happened in the series against both BiliBili Gaming (BLG) and Anyone’s Legend (AL). In particular, BLG was often caught off guard in teamfight scenarios despite having the gold lead. 

Top laner Cube himself shared in an interview that he’s now more prone to listening to Monki’s plays: “I just do whatever he tells me to do.”

According to Chinese esports analyst Lan Bao Shi (蓝宝石), Monki also has another strong tendency in his gameplay that has worked out in the recent victories: his willingness to change tempo. In a meta where most junglers tend to full clear before making plays, Monki often tries to disrupt the orthodox jungle clears through unexpected gank timers and pathings.

While it’s a high-risk strategy that can cause him to fall behind in gold and experience, Monki won out on many of those plays and built substantial leads for his team. 

The Current Meta Is Helping Hide WE’s Weaknesses

That does not mean WE is flawless. The team still has some clear weaknesses; it’s just that the meta is helping hide some of them.

For example, top laner Cube has been thriving in recent weeks now that the meta has shifted towards a more weakside environment. At the start of the split, when it was still about lane dominance, he struggled to keep up with the best top laners.

Now, he’s able to absorb that pressure and consistently show up in the fights with enough resources.

Bot laner About also had initial struggles in adapting earlier this season. It’s not a coincidence that Team WE’s rise also aligned with About’s improved performance. All esports teams need to rely on their ADC in the late-game teamfights, so the Korean marksman must keep his form moving forward.

Additionally, Monki could also be targeted by other teams moving forward, knowing how vital his pathings are for the squad. 

And Team WE Can Actually Make it to MSI

Could Team WE make it to the Mid-Season Invitational? To put it simply, the chances are real. Not only did Team WE prove they can take down the top teams, but their gameplay is solid as well. 

team WE on stage
Image Credit: Team WE Weibo

The upper bracket final series against Top Esports will not only be crucial for determining which LPL team will be the first locked for MSI, but will also shed light on whether Team WE can be exploited for its weaknesses.

If Top Esports (TES) manages to win, it will become golden material for Team WE’s future opponents to review and study. If they can’t, then this Team WE roster can be a frightening opponent for MSI.

Regardless of how it goes, Monki and his teammates will have the momentum on their side. Caedrel said it best: “This team just feels like they’re on a run. They’ve got something behind them. They’ve got momentum. They’ve got belief. All the players are bought into this idea, this style they’ve adopted… It’s like lightning in a bottle.”

The question is: Will Team WE continue to evolve, or will the other LPL teams catch up first? The answer will directly dictate whether they are going to be a top dog for the rest of the season.

The post Unorthodox plays and scary team coordination: Team WE will likely qualify for MSI appeared first on Esports Insider.

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Team WE’s dwindling hope, SkewMond becoming best LEC player, Cloud9’s last chance: League of Legends action leading up to MSI https://gaming.vmondeika.com/team-wes-dwindling-hope-skewmond-becoming-best-lec-player-cloud9s-last-chance-league-of-legends-action-leading-up-to-msi/ https://gaming.vmondeika.com/team-wes-dwindling-hope-skewmond-becoming-best-lec-player-cloud9s-last-chance-league-of-legends-action-leading-up-to-msi/#respond Thu, 11 Jun 2026 21:59:40 +0000 https://gaming.vmondeika.com/team-wes-dwindling-hope-skewmond-becoming-best-lec-player-cloud9s-last-chance-league-of-legends-action-leading-up-to-msi/ lec stage
Image Credit: Wojciech Wandzel/Riot Games

Even though the Mid-Season Invitational is less than three weeks away, teams across the world are busy with their spring splits. Some leagues have crowned their champions while others are still finalizing their seeds, with four teams still to be confirmed.

This past week, Top Esports has booked its place, leaving BiliBili Gaming, Anyone’s Legend, and Team WE fighting for the second spot. G2 Esports came out on top again, beating Karmine Corp in the LEC Versus final rematch. FURIA has proven that Brazil can fight with its own talent.

In North America, LYON dominated Cloud9, with big question marks regarding its true potential. Dplus Kia’s elimination raises many questions, both inside and outside the Rift.

Here are some of the most interesting storylines leading up to MSI

Keep Reading
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Are Team WE’s Playoff Hopes Over? Things are Getting Rough

At the start of the split, no one thought Team WE would end up fighting for a spot at MSI, yet the team made the unthinkable reality. Unfortunately, that hope is getting dimmer now after the loss against Top Esports, who have once again locked an international appearance.

TES’ 3-0 win not only ended WE’s momentum but also exposed WE’s weaknesses. The latter had shown their ability to drag their opponents into their comfort zone, which relied on chaotic skirmishes.

Top Esports understood that and did the exact opposite, using their strong fundamentals to fight on their own terms, with jungler Gao “Tian” Tian-Liang dictating the tempo of the game.

Top Esports Tian
Image Credit: Top Esports Weibo

With the loss, the scenarios for Team WE are getting complicated. BiliBili Gaming has seemingly recovered from the upset and is looking dominant, with all their players in great form, especially support Luo “ON” Wen-Jun.

“There’s not a player in the world that plays like ON right now, truly fearless in the way he approaches every play – and BLG are better for it,” said color caster Alex “Nymaera” Hapgood. A potential rematch is expected to be in BLG’s favor, unless Monki pulls off another miracle.

G2 Beat Karmine Corp, and SkewMond Takes Another Step

G2 Esports winning Europe is almost routine at this point. The 3-2 win over Karmine Corp gave the organization its 19th LEC title and will send G2 directly to MSI’s Bracket Stage. KC, after coming close to the title, will start from Play-Ins.

While it wasn’t a clean stomp, G2’s wins were spearheaded by a monstrous Rudy “SkewMond” Semaan, who went deathless in the team’s three wins. The jungler, who rightfully earned the MVP award, even pulled out a Nasus jungle, “bonking” his enemies.

His performances and importance within the team bring up the question that is starting to follow him: Is SkewMond the best European player to emerge since Caps?

g2 esports lec
Image Credit: Wojciech Wandzel/Riot Games

Even though the claim is still a bit too early, he’s on course to be that guy. The level of dominance ever since his debut last year, paired with G2’s recent strong international record, is elevating him to that status. He will need a bit more time to build his résumé, but the trend suggests that everything is lining up well for the French player.

For EU fans, G2 and KC were the best teams to send based on what they’ve shown in Spring. The French squad will be one to watch, especially given that they will have to face the LCK #2 seed to enter the top eight. While it could be a short run, it will definitely be a valuable one, especially considering KC is expected to be among the EU representatives for Worlds 2026.

Dplus KIA Needs Fixes Inside and Outside the Rift

Dplus Kia is not going to MSI. Their run ended after the loss against KT Rolster in the worst way possible. Despite leading in both Game 4 and Game 5, the team dropped both games in heated teamfights. 

Aside from the gameplay, however, a lot of DK’s attention has been outside of the game. At the end of the series, head coach Kim “cvMax” Dae-ho was once again caught in the eyestorm after making inappropriate comments during the post-match interview, prompting the organization to enforce higher standards for media communication.

This is just the latest controversy around DK’s head coach, following earlier criticism of his harsh coaching style. While the potential is there, as clearly shown by the team throughout the first part of the LCK season, DK needs to create a healthier environment, far away from the drama.

While missing MSI is understandable given the presence of powerhouses like T1, Hanwha Life Esports, and Gen.G, Dplus Kia will need to get into the top four if they want a shot at Worlds.

Cloud9 Has One Last Series to Avoid Another Painful Ending

Cloud9’s 0-3 loss to LYON in the LCS Spring Playoffs is giving fans deja vu from last year, when the team failed to qualify for the Mid-Season Invitational. It’s not just about the loss: the team looked lost compared to LYON, unable to match its teamfights. 

A Reddit user explained C9’s form perfectly: “They used to be the underdogs, the cluch team that could punch above their weight… Now they’re the regular season leaders who anti-clutch and find new and innovative ways to choke every time it matters.” 

cloud9 kia lol
Image Credit: Stefan Wisnoski/Riot Games

C9 has shown repeatedly to have consistency throughout the regular season but fails to level up its gameplay when it matters the most. The sweep will inevitably put a lot of pressure on C9, who will now face Team Liquid for the second MSI spot. 

Mid laner Lim “Quid” Hyeon-seung has stepped up lately, taking up more of a carry role within the team, similar to how it was when he played for 100Thieves last year. The mid-jungle will likely be the key to the match.

FURIA’s Sin Could Change How Brazil Builds Teams

FURIA earned back-to-back appearances at MSI following a strong showing throughout the second split. 

The victory, however, seems to have also changed the perspective on CBLOL teams’ roster building. The fact that FURIA won with a full Brazilian team proved that Brazil can rely on its own talents to win domestically and earn the international qualification.

This seems to be leading many organizations to follow a similar path, with many teams looking to change their import players. 

furia cblol
Image Credit: CBLOL Flickr

LOUD is reportedly looking to change both jungler Ko “YoungJae” Yeong-jae and ADC Song “Bull” Seon-gyu with Brazilian players Enzo “Sinatra” Candido Ferreira and Yudi Leonardo “NinjaKiwi” Miyashiro. V

ivo Keyd Stars will not only have a new head coach in Ludvig Erik Hugo “Smiley” Granquist but also see the departure of Korean top laner Choi “Wizer” Eui-seok and support Ling “Kaiwing” Kai Wing, who was supposed to elevate VKS to new heights. 

Brazil is moving towards more domestic talents again: “Invest in LATAM,” said a user on Reddit. “Stop looking at Korea when there’s proof local talent can go toe to toe with NA at least.”

While imports can quickly raise a team’s ceiling through strong fundamentals, Brazil’s greatest runs were built on the synergy of local talent, with unexpected playstyles and strategies. 

Last year, FURIA came close to upsetting G2 Esports in the play-in stage. With them now directly to the bracket stage, the Brazilian team will have the golden opportunity to showcase CBLOL’s potential to the world.

The post Team WE’s dwindling hope, SkewMond becoming best LEC player, Cloud9’s last chance: League of Legends action leading up to MSI appeared first on Esports Insider.



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Silent Hill 2 remakers Bloober Team are boldly going where few horror devs have gone before in Star Trek: Shadow Frontier, a “psychological thriller” starring Ro Laren https://gaming.vmondeika.com/silent-hill-2-remakers-bloober-team-are-boldly-going-where-few-horror-devs-have-gone-before-in-star-trek-shadow-frontier-a-psychological-thriller-starring-ro-laren/ https://gaming.vmondeika.com/silent-hill-2-remakers-bloober-team-are-boldly-going-where-few-horror-devs-have-gone-before-in-star-trek-shadow-frontier-a-psychological-thriller-starring-ro-laren/#respond Sun, 07 Jun 2026 15:23:47 +0000 https://gaming.vmondeika.com/silent-hill-2-remakers-bloober-team-are-boldly-going-where-few-horror-devs-have-gone-before-in-star-trek-shadow-frontier-a-psychological-thriller-starring-ro-laren/

Here’s one I wasn’t quite expecting: Silent Hill 2 remake and Cronos: The New Dawn developers Bloober Team are working on a Star Trek game in collaboration with license owners Paramount. As you might imagine, given Bloober’s pedigree, it doesn’t appear to be a very uplifting Star Trek game. It is not a Star Trek game in which you would expect to have an Earl Grey teaparty on the Holodeck, with Data playing the viola. Called Star Trek: Shadow Frontier, it’s a “psychological thriller” set on an uncharted planet that has become a spaceship graveyard. Something with tendrils lurks hereabouts, and it’s trying to eat your mind.

In Shadow Frontier, you play no less than Ro Laren, a Bajoran Federation officer (and later, Maquis turncoat) introduced by Star Trek: The Next Generation back in the 90s, with original actress Michelle Forbes supplying voice and motion capture. She’s come to the planet to answer a distress call, which is never a great opening move. “As she explores the planet’s corrupted surface and crosses paths with other survivors, she must face twisted creatures, a hostile ecosystem, and an entity that seeks to envelop her body and mind,” explains the press release. The aesthetics slop Zdzisław Beksiński-flavoured effluence over what could be Romulan or perhaps Klingon interiors. Yeah, we’re a long way from the campy fixtures of the original Star Trek series. Here’s a trailer.

Watch on YouTube

Bloober are making Shadow Frontier in partnership with Paramount Games Studio – a new “unified” development operation that encompasses Skydance Interactive and Skydance New Media, announced amid layoff-ridden restructuring as Paramount complete their $82 billion acquisition of Warner Bros Discovery. In a statement, PGS head of creative and production Shawn Kittelsen enthuses that “we have full confidence in Bloober’s ability to deliver a game that does justice to the Star Trek name while bringing something bold and new to the beloved franchise”.

Bloober CEO Piotr Babieno is similarly flush with ecstasy for things both bold and beloved. “As lifelong fans of science fiction, Star Trek has always held a special place in our hearts,” he says in the release. “By combining that passion with what we do best, horror, we’ve partnered with Paramount to create something truly unique: a new adventure set in a beloved universe, enriched with our own signature layer of dark, psychological thriller. We’re genuinely excited about this journey, and our hope is to honor the legacy of Star Trek in a way that feels both respectful yet refreshingly different.”

As a recovering Trekker, it’s been years since I thought about Ro Laren, but off the top of my head, her backstory would suit a “dark, psychological thriller”. She’s a convict, defector, secret agent – an absolute piece of work, basically. The Bajorans at large are Star Trek’s one-size-fits-all analogy for displaced and traumatised peoples throughout history. Bloober have never been particularly subtle in how they depict trauma, and I confess, I can imagine their attempts to plumb Star Trek’s subconsciousness going very badly. I am, however, intrigued by the pitch in general.

It’s out in 2027, and you can read more on Steam. Curious about the ins and outs of adapting Star Trek? You might want to peruse this interview with the founder of Zachtronics about their abandoned pitch for a Next Generation engineering sim.

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Horror Specialist Bloober Team Is Releasing A New Star Trek Game On Switch 2 https://gaming.vmondeika.com/horror-specialist-bloober-team-is-releasing-a-new-star-trek-game-on-switch-2/ https://gaming.vmondeika.com/horror-specialist-bloober-team-is-releasing-a-new-star-trek-game-on-switch-2/#respond Sun, 07 Jun 2026 06:42:25 +0000 https://gaming.vmondeika.com/horror-specialist-bloober-team-is-releasing-a-new-star-trek-game-on-switch-2/

Bloober Team, the Polish horror game specialist behind titles like Cronos: New Dawn, has this week announced Star Trek: Shadow Frontier in partnership with Paramount Games. It will be “Coming Soon” to the Switch 2 and multiple other platforms.

The game is described as a psychological story-driven action-adventure set in third-person, where players take on the role of Ro Laren, who must survive a breathtaking but lethal environment located in the expansive Star Trek universe. Here’s some information via the Steam listing:

“After crashing onto a distant planet overtaken by a strange consciousness, Ro Laren must survive in an environment that is as breathtaking as it is lethal. In true Star Trek fashion, Ro’s mission is driven by duty and purpose. But here, discovery comes at a terrible cost. The more she uncovers, the deeper she is pulled into a corrupted labyrinth where her memories twist and the planet threatens to sever her connection to reality. Only by solving the mysteries of this strange world can Ro hope to make peace with the demons of her past, boldly going into the heart of darkness like never before.”

Star Trek: Shadow Frontier
Image: via Steam / Bloober Team, Paramount Games

Throughout her story, she’ll have to deal with dangerous creatures and surroundings, and choose whether or not to engage in combat or outmaneuver the enemy. The hostile ecosystem also poses a “constant threat”, as it attempts to absorb Ro’s consciousness, “burrowing deep in her mind and plaguing her with haunting visions”.

Bloober also promises to offer a good blend of “exploration, puzzles, combat and cinematic set-pieces” wrapped up in a “gripping” story adventure that rewards “patience, observation and smart decision-making”. According to the content description, you can also expect “intense violence, blood and gore against aliens”.

If this wasn’t enough for one day, Bloober Team has also announced Cronos: Lazarus DLC will be arriving in “Fall 2026“.

“Return to the wastelands of New Dawn as the once-loyal Pathfinder in the process of transforming into the Warden you know and love from the base game. Isolated in the Terminal and severed from the Collective, he devotes every waking moment to awakening a lost Essence he refuses to let fade. Uncover fragments of Warden’s past, teleport, strike, and outrun a relentless hunter.”

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Heroic’s tweet bashing Team Falcons called unprofessional by esports fans https://gaming.vmondeika.com/heroics-tweet-bashing-team-falcons-called-unprofessional-by-esports-fans/ https://gaming.vmondeika.com/heroics-tweet-bashing-team-falcons-called-unprofessional-by-esports-fans/#respond Tue, 02 Jun 2026 22:11:35 +0000 https://gaming.vmondeika.com/heroics-tweet-bashing-team-falcons-called-unprofessional-by-esports-fans/

Heroic CS2
Credit: Daniel Morris

Heroic is under fire after sharing a controversial tweet that divided the esports community.

Earlier today, Heroic tweeted a simple question: “T**s or a**?” To represent the former, Heroic attached an image of Sydney Sweeney with a low-cut shimmery dress. For the latter, Heroic shared the Team Falcons logo.

It was meant to be a snarky tweet aimed at its Counter-Strike 2 rival, but many found it distasteful.

heroic tweet controversy

Did Heroic take it too far?

Rivalry is a fun part of the esports community. Everyone remembers that time G2 Esports flew a plane over Berlin with a banner that read “F*** SENTINELS.” Trash talking and saltiness make esports fun, bringing in the grunginess of gaming into a more professional atmosphere.

Well, is it professional?

Heroic’s latest tweet has people wondering just that. Many called out Heroic for not being professional and called for esports as a whole to be more professional. Many fans lament that this immaturity holds esports back from being welcomed into mainstream media and pop culture, keeping the scene feeling juvenile and unwelcoming.

This tweet in particular felt a bit tasteless, especially given that esports is often called out for its sexist environment. Objectifying women and making a tweet that’s sexual in nature didn’t hit for some people in the esports industry.

The other issue? Heroic isn’t even doing well in Counter-Strike right now, not even compared to Team Falcons. They recently bombed out of PGL Astana.

Said one comment on Reddit: “It’s funny when a team talks s*** about a grand finalist while they only have one victory in the same tournament. Not like I support Falcons or anything, but still it’s hilarious.”

While some found the post hilarious, it was overall a miss for Heroic, given the current esports landscape and the team’s poor performance as of late.



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Former Retro Studios engineer “let down” by Metroid Prime remaster’s lack of credit for original team https://gaming.vmondeika.com/former-retro-studios-engineer-let-down-by-metroid-prime-remasters-lack-of-credit-for-original-team/ https://gaming.vmondeika.com/former-retro-studios-engineer-let-down-by-metroid-prime-remasters-lack-of-credit-for-original-team/#respond Tue, 02 Jun 2026 01:49:25 +0000 https://gaming.vmondeika.com/former-retro-studios-engineer-let-down-by-metroid-prime-remasters-lack-of-credit-for-original-team/

A Metroid Prime designer has voiced disappointment that the game’s original team were not individually credited in the GameCube classic’s recently-released remaster.

Former Retro Studios engineer Zoid Kirsch, who was also unhappy about changes to the door designs, said on Twitter he was “let down” by the lack of individual credits.

“While many studios did amazing work on the remaster, I’m let down Metroid Prime’s Remaster does not include the full original game credits,” he said.

Metroid Prime Remastered – Launch Trailer – Nintendo SwitchWatch on YouTube

“I worked with so many amazing people on the game and everyone’s name should be included in the remaster, not just a single card like this.”

Along with the tweet is an image of the credits, which simply states: “Based on the work of Metroid Prime (original Nintendo GameCube and Wii versions) development staff”.

Following his previous comment on the doors, he did note that “the remaster is amazingly well done”.

He added: “The improvements to Samus and the boss models are awesome. I just noticed this particular change [to the doors] that stood out from the original. It’s still a wonderful remaster and should be played and enjoyed.”

Metroid Prime Remastered was announced at last week’s Nintendo Direct and has shot to the top of the eShop charts.

This isn’t the first game to have an issue with lack of credits, however.

Earlier this year, an ex-Sega developer highlighted the lack of credits for translators in the recent Persona 3 and 4 releases.

Before that, some developers were left out of The Callisto Protocol credits and accused the studio of “playing favourites”.



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